NS Server Went Live! (for a Bit)
Today I tested the NS server live for a little while, and it seems to be working quite well. I pulled it down later in the evening as I am re-programming a particular plugin that needs a few more fixes before it is up to my standards. After this, there may be a few this and that type of things needed, but the bulk of everything on the server checks out to be okay (i.e., no major lag issues seen by clients).
Also, I made some changes to the Gaming section of the website, and will continue to revise this as time goes on. Lastly, I registered a channel on Gamesurge.net's IRC servers - which is simply titled #junktext.net - and I envision this to be a meet and greet location for various administrators of the server, and whomever in the public wanted to sit and hang out and talk with us from time to time. We'll see how it all works out, but I'm still in the pre-planning stage at this moment. But at least I have a lot more momentum going for the gaming server and related projects finally! I'm really excited as I have a lot of big ideas to try out :D...
Many NS Server Updates
I have made a lot of progress on the NS server tonight! I fixed some weird bugs on my modified version of Crab's Map Manager plugin, and I added a "loading music" plugin (which actually took forever since most of those plugins were built for CS, so I luckily found one that worked).
I'm still working on modifying a few more default and "commonly used" plugins, after which, I'll begin the work on the previously mentioned custom plugin. Good night!
Well, I gave it a shot...
I attempted to utilize Jaba TV (from Olo) on NS, but it seems like it just won't work right. Beyond that, I just made a few small updates to the website...
NS Server Updated!
I've been putting a lot more energy into the Natural Selection server this weekend. I've been hard at work customizing some of the most common plug-ins for AMX Mod X, that I feel needed a little "touch up" here and there! This should hopefully make the server much more enjoyable to play on, than if it was just another clone-like server.
All I'm waiting on now is to finish a few small things, here and there, and some fixes to the bot system (when there's only a few actual humans online). Then afterward, I need to actual build my own script/plug-in for the server so that I can try to implement a nice vote kick/ban system. I don't want to release any details of it yet, but from what I envision, it should be pretty neat!
More to come...
Web Update & Game Server is Almost a Go!
I have done quite a lot of work on the website tonight. There is now content in the "Gaming" section, and have tweaked a lot of little details like the colors throughout the site (and making it compatible with different resolutions/browsers).
Also, the NS server is a almost ready to release to the public! Should be fun when that happens...